He said this film was particularly enjoyable to do, as it is heavily reliant on action sequences and there is very little talking. He contributed to just the film, he said, training actors to be believable in their specific skill sets. Humphries, who is a frequent collaborator with Michael Bay and is also working on the Megan Fox-free Transformers 3, provided the technical training to the actors in the film. As such, they wanted Alpha to have a story and vision that could live and breath on its own. Lacey went on to say that while there are crossover elements between the film and game, it was important to give Alaux creative liberty to develop the film. Lacey also emphasized that the film and the game are two separate, but interlinked, stories, with Alpha occurring as a prequel to the game. It is also a good way to honor the 10th anniversary of the game series, he said. With a signal, the Ghost team strikes, eliminating much of the enemy threat immediately, though the leader manages to escape in an SUV.įollowing the trailers, the panel transitioned to a roundtable discussion, with Lacey first noting that the live-action film was the natural progression of the realistic Ghost Recon franchise. A primary villain is shown surrounded by an entourage of gun-toting cronies, and then quick cuts are shown of various Ghost squad specialists, including a sniper and precision weapons men. That said, the trailer showed what appeared to be an Eastern European industrial site that had been converted into a military compound. Before rolling the clip, the director noted that it was still a work in progress, as it did not yet have the final special effects that will be added during postproduction. Then, all four are taken out at the same time.Īlaux, who won an Oscar for Logomora, was then given the stage to show off a teaser for his live-action, 20-minute adaptation of the Ghost Recon franchise, Alpha. The trailer ends with a heavily coordinated attack, which was shown at E3, where a cloaked soldier approaches four enemies surrounding an SUV. The trailer then transitions to shots of cloaked commandos taking cover while engaged in intense firefights, as well as images of other soldiers making use of the game's cloaking technology to dispatch enemies. As he fights desperately to the surface, blood-gushing bodies are shown sinking around him. It began with a submerged warfighter, who was apparently on a ship that was destroyed. What they talked about: The "Hollywood and Ghost Recon Join Forces" panel began with what Lacey called an exclusive trailer for Future Soldier, though it recycled much of the same footage shown at the 2010 Electronic Entertainment Expo. Future Soldier will mount a joint film-game attack. To speak about the connection between the two, Alpha director Francois Alaux, technical adviser Harry Humphries, and photography director Trent Opaloch joined Future Soldier producer Adrian Lacey. Who was there: Ubisoft's cross-media push will yield a one-two game/live-action short film combo next year with the release of Ghost Recon Future Soldier and Ghost Recon Alpha.